65 things we hate about our favorite games
The very worst of the very best

The moments we're highlighting are so obvious that they need no comment, as the very image of the offending feature says it all. And just to be fair to the many wonderful franchises involved, we'll go in the most objective order there is: Alphabetical! That brings us to A for...

Alan Wake

Angry Birds

Assassins Creed

Assassin's Creed Revelations

Batman: Arkham Asylum

Batman: Arkham City

Bayonetta

BioShock

Braid

Call of Duty 4: Modern Warfare

Dark Souls

Dead Rising

Dead Space 2

Donkey Kong

Dragon Age 2

Elder Scrolls IV: Oblivion

Elder Scrolls V: Skyrim

Enslaved

Final Fantasy

Gears of War

Gears of War 2

God of War

Grand Theft Auto IV

Half-Life

Halo

Halo 2

Halo 3

Heavy Rain

InFamous

Just Dance 3

Kid Icarus: Uprising

Kinect Star Wars

Kingdom Hearts

Kings Quest

LA Noire

Mario Kart

Mass Effect

Mass Effect 2

Mass Effect 3

Minecraft

Ninja Gaiden 3

Okami

Phoenix Wright

Pokmon

Portal

Portal 2

Prince of Persia

Rayman Origins

Red Dead Redemption

Sonic the Hedgehog

SSX

Street Fighter IV

Street Fighter X Tekken

Super Mario Galaxy

Super Mario Galaxy 2

The 3rd Birthday

The Legend of Zelda

The Sims

Tomb Raider

Tony Hawk

Ultimate Marvel vs Capcom 3

Uncharted 2

Uncharted: Golden Abyss

The Witcher 2

World of Warcraft

Need more things to hate?
And if you've still got some room in your hate hopper, check out 5 reasons to hate Metal Gear Solid and 5 reasons to hate Mass Effect.
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Final Fantasy 7 Remake and Rebirth battle director says combining everything he learned on Monster Hunter: World with Square Enix's technology and unique skills created a "chemical reaction"

"Minutes after Palworld released," Pocketpair was already getting game pitches from "some really big names" before it even set up its own publisher: "No one has money at the moment"

Final Fantasy 7 Remake and Rebirth battle director says combining everything he learned on Monster Hunter: World with Square Enix's technology and unique skills created a "chemical reaction"

"Minutes after Palworld released," Pocketpair was already getting game pitches from "some really big names" before it even set up its own publisher: "No one has money at the moment"