56 eye-melting screens of the most hilariously over-the-top bloom lighting in video game history
Nurse! Our eyes!
Above: This guy has just killed himself. It was either that or wait for a slow death through the cancer dealt by his radioactive business-suit
Above: Note how light operates in such a way in Syndicate's world that headlight beams will show up even in broad daylight
Above: Oh Christ, this is about to get so much worse, isn't it?
Above: We're getting '90s lens-flare now as well? So, so much worse...
Above: Oh God, so much worse...
Above: And light-diffusing mist effects as well? Buckle up people, we are now very much through the looking glass. and even I cannot predict where we're going to end up
Above: Oh Christ. Friends, I don't know how religious you are, but I think now would be a good idea to start praying just in case. I fear that we may never find our way home again
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Above: I'm not even going to try to explain how a sight this could occur in real life. Not without bringing psychotropic self-medication into the equation
Above: Maybe I have been spiked. Maybe that's what it is. Yeah, that's probably what it is. This is bound to wear off soon. It couldn't get much worse, right? Right...?

Super Mario 64 speedrunners thought a trick that requires landing on a spot "the width of a red blood cell" was virtually impossible - now it's been done blindfolded

Behold, Super Mario 64 speedrunners can do "an absurdly lengthy and precise series" of 41 button presses to make Mario stand underwater: "This has no known practical purpose"