360 motion control: Miss or must?
Why Microsoft shouldn't get involved, and why it should
Xbox 360 won't be jumping aboard the motion-sensitive bandwagon any time soon, according to Microsoft's Chris Satchell, GM of Microsoft's Developer Group.
He recently said that the console giantis holding offon launching any motion-control peripherals, until it can be sure that gamers are reallyset on havingthe feature. But is this a wise move, or has Microsoft misjudged the gaming zeitgeist?
Motion sensitive gaming, spearheaded by the huge success of Nintendo's Wii, has undeniably brought a fresh wave of gamers into the fold. But there's still plenty wrong with the gesture-driven technology.
So should Microsoft stay hands-off and gamble on motion-control being a gimmick, or leap in the deep end and show the rest how it's meant to be done? We've taken a closer look, and explored the two sides of the company's quandary.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of 12DOVE. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.