Rust developer Facepunch Studios says a "large amount" of save data has been lost after a fire at one of its datacentres.
In a recent tweet, the developer told players that 25 EU servers were offline after a fire broke out in the early hours of Wednesday morning at the OVH Datacentre in Strasbourg, France. One of the site's four server buildings was destroyed, another damaged, and a third required protection from firefighters. On-site staff were able to evacuate, and there have been no reports of injuries.
Update:We've confirmed a total loss of the affected EU servers during the OVH data centre fire. We're now exploring replacing the affected servers. Data will be unable to be restored.March 10, 2021
After informing players of the disruption caused by the fire and saying that it expected "a large amount of data loss," Facepunch confirmed "a total loss of the affected EU servers." The studio has been slowly bringing its European servers back online after seeking replacements, and OVH plans to restart its three remaining server buildings by March 19.
While servers are on their way back up, however, Facepunch warned those affected that all of the data lost in the fire would be "unable to be restored," and that "all game progress is reset," essentially forcing a server wipe on players using the relevant servers.
It's unfortunate timing for Rust, which has seen its player count on the rise in recent weeks thanks to an influx of attention from major streamers. Elsewhere, Facepunch is set to launch Rust: Console Edition later this spring, seven years after its initial Steam early access release.
For more games that pit you against the elements, check out our list of the best survival games.
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I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.